STEAM Learning Curriculum
Award winning Remo System© STEAM curriculum. Educational Technology (EdTech) with the combined use of software animation (beta phase), dance, digital curricula / content and mathematics. AOS encompasses several domains, including, but not limited to, learning theory, animation (computer based) STEAM learning, online STEAM training & professional development, and traditional in-person instruction with the aid of mobile technologies.
*For more information on pricing, curriculum details, etc. please contact email@example.com
Digital Platform – playlist of pre-recorded online videos and live virtual instruction. Access to platform and Software as a Service (Saas) licensed direct to the client. Digital curriculum software / platform license valid for one (1) year and fee is paid 100% upfront.
In Person – AOS resource is subcontracted or assigned direct to the client. Curriculum is offered onsite at client’s physical location. This offering is subject to availability & demand. Offering valid for up to one (1) year and fee is paid 100% upfront. *Digital curriculum may be required for an additional cost.
*STEAM curriculum offerings are customarily 12, 24 or 30 Weeks | 2 Days per Week | 1 to 2 Hours per Day. Digital Platform measured by Total Hours Used (min THU 24, max THU 120).
Official training facility and dance studio instructing the core fundamentals of dance with a focus on the Step dance genre under the Remo System©. The Lab offers training and professional development in several dance genres and holds competitions, exhibitions, workshops, etc. in which all participants are amateurs and where a fee is charged.